Motivated from within

Malone and Lepper define activities as intrinsically
motivating if "people engage in it for its own sake, rather than in order
to receive some external reward or avoid some external punishment. We use the
words fun, interesting, captivating, enjoyable, and intrinsically
motivating all more or less interchangeably to describe such
activities."
The factors that they identify as increasing intrinsic motivation
are:
- Challenge: People
are more motivated when they pursue goals that have personal meaning, that
relate to their self-esteem, when performance feedback is available,
and when attaining the goal is possible but not necessarily certain.
- Curiosity: Internal
motivation is increased when something in the physical environment grabs
the individual's attention (sensory curiosity) and when something about
the activity stimulates the person to want to learn more (cognitive
curiosity).
- Control: People
want control over themselves and their environments and want to determine
what they pursue.
- Cooperation
and Competition: Intrinsic motivation can be increased in
situations where people gain satisfaction from helping others and also in
cases where they are able to compare their own performance favorably to
that of others.
- Recognition: People enjoy having their accomplishment recognized by others, which can increase internal motivation.
Observations
- "Unnecessary
rewards sometimes carry hidden costs. Most people think that offering
tangible rewards will boost anyone's interest in an activity. Actually,
promising children a reward for a task they already enjoy can backfire. In
experiments, children promised a payoff for playing with an interesting
puzzle or toy later play with the toy less than do children who are not
paid to play. It is as if the children think, 'If I have to be bribed into
doing this, then it must not be worth doing for its own sake.'"
(Myers, 2005) - "The
functional significance, or salience, of the event dictates whether
intrinsic motivation is facilitated or diminished. For example, an athlete
may perceive receiving an external reward (e.g., money, trophy) as a
positive indicator of her sport competence (informational), whereas
another athlete may perceive the same reward as coercion to keep her
involved in the activity (controlling). Thus, the aspect of the event that
is perceived as salient will determine level of autonomy and perceived
competence experienced, and ultimately affect intrinsic motivation for
that activity."
(Horn, 2008)
References
Brown, L. V. (2007). Psychology of motivation. New York:
Nova Science Publishers.
Coon, D. & Mitterer, J. O. (2010). Introduction to
psychology: Gateways to mind and behavior with concept maps. Belmont, CA:
Wadsworth.
Griggs, R. A. (2010). Psychology: A concise introduction.
New York: Worth Publishers.
Horn, T. S. (2008). Advances in sport psychology. Champaign,
IL: Human Kinetics.
Malone, T. W.
& Lepper, M. R. (1987). Making learning fun: A taxonomy of intrinsic
motivations for learning. In R. E. Snow & M. J. Farr (Eds.), Aptitude,
learning, and instruction: III. Cognative and affective process analysis.
Hillsdale, NJ: Erlbaum.
Myers, D. (2005). Exploring psychology, Sixth edition in
modules. New York: Worth Publishers.
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